Lesson 6: Importing Graphics and Sound

You are going to enhance your movie with some interesting graphics and sound effects. You import by Selecting File >Import and then selecting the file you wish to import. You will find the graphic files and the sound effect file on the CD. After you import the files, they will remain in the Library until you use them in the animated sequences.

1. Select File Import. Select the Drive assigned to your CD-Rom drive, select the folder where the Tutorial files are located. Select Fire2.gif and space.wav from the file list. These files will now appear in your Library list. When you select the name, the Fire2.gif image will appear in the Library window.

2. Select the sound file (space.wav) to see the waveform visible in the window.

Lesson 7: Animating the Planes

You can now turn your attention to animating the layers. The Background and Prop layers need no animation, since they provide the backdrop for the action. Beginning with the Plane1 and Plane2 layers, you are going to set up animation for frames 1 through 45. The Pow and Sound layers will begin their action later on the timeline when the planes crash.

1. Select the first frame in the Plane1 layer. The pink plane should be visible on the left near the sun.

2. Adjust the size of the plane by selecting the Arrow tool and clicking on the Scale tool modifier in the Options box. The plane should be a little larger than the sun.

3. Select the 45th frame and use the Arrow tool to move the plane over to the right hand side of the stage. Use the Rotate tool modifier to rotate the plane so that its nose is touching the mountain top.

Figure 7

Rotating and moving the Plane in the last frame.

4. Select the first frame in the Plane1 layer and select Window >Panels >Frame. Select Motion from the Tweening list box. An arrow will form along the length of the timeline for the Plane1 layer. This signifies that motion will take place.

Figure 8

Tweening motion for the Plane.

5. With the first frame selected, select Control >Play to play the sequence. The Plane should move across the sky and nose down in the last frame.

6. Select the first frame in the Plane2 layer. The planes should be headed for each other from opposite sides of the stage. Use the Arrow tool and the Scale modifier to shrink the blue plane so that it appears to be farther away than the pink one.

7. Move down the timeline of the Plane2 layer and click on the 29th frame. You need to insert a Keyframe there to ensure the planes collide at about this point. Select Insert >Keyframe. Move the blue plane to the pink plane. Rotate the blue plane using the Arrow tool Rotate modifier. Also, select the Scale modifier to enlarge the blue plane to be the same size as the pink.

8. Select the 45th frame of the Plane2 layer. Both planes should be nose down to the mountain top and they should both be overlapping. Select the Rotate modifier if necessary to move the blue plane to the proper position.

9. Select the first frame of the Plane2 layer and select the Frame panel (Window >Panels >Frame), and select Motion from the Tweening list box.

10. Select the 29th frame and create the tweening motion as in step 9. Now, two arrows will form on the Plane2 timeline. One will be from frame 1 to frame 29 and the other will be from frame 29 to frame 45.

Figure 9

Creating the Tweening motion for Plane2.

Go on to Lesson 8  >>

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